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james |
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REM > JLibraries:Sprite.2 |
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REM JB 19 Nov 1997 created |
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DEF PROCSprite_LoadFile(Path$, Fixd%, Name$) |
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LOCAL Buff%, Type%, Siz1%, Siz2%, Siz3%, Sqsh%, Work% |
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SYS"OS_File", 17, Path$ TO File%,, Type%,, Siz1% |
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IF File% = 0 THEN ERROR 1, FNMess_Global1("NoFile", Path$) |
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IF File% <> 1 THEN ERROR 1, FNMess_Global1("IsntFil", Path$) |
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Type% = (Type% AND &FFF00) / &100 |
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CASE Type% OF |
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WHEN &FF9 |
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Siz2% = Siz1% |
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WHEN &FCA |
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Sqsh% = FNHeap_Safe(Siz1%, 0, "_Sqsh") |
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SYS"OS_File", 16, Path$, Sqsh% |
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Siz2% = Sqsh%!04 |
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OTHERWISE |
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ERROR 1, "'" + Path$ + "' is not a sprite file or squashed sprite file" |
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ENDCASE |
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IF Fixd% THEN |
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DIM Buff% Siz2% + 8 |
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!Buff% = Buff% + 4 |
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ELSE |
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Buff% = FNHeap_Alloc(Siz2% + 4) |
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IF Buff% = 0 THEN ERROR Erro_Memo%, "" |
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ENDIF |
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BuffB% = !Buff% |
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!BuffB% = Siz2% + 4 |
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CASE Type% OF |
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WHEN &FF9 |
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SYS"OS_SpriteOp", 265, BuffB% |
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SYS"OS_SpriteOp", 266, BuffB%, Path$ |
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WHEN &FCA |
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SYS"Squash_Decompress", %1000, -1 TO Siz3% |
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Work% = FNHeap_Safe(Siz3%, 0, "_Work") |
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SYS"Squash_Decompress", %100, Work%, Sqsh% + 20, Siz1% - 20, BuffB% + 4, Siz2% |
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PROCHeap_Lose(0, "_Sqsh") |
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PROCHeap_Lose(0, "_Work") |
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ENDCASE |
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PROCObject_Add(6, Buff%, 0, Name$) |
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SYS"WimpExt_Heap", 6 |
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ENDPROC |