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james |
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#!/usr/bin/python |
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import Tkinter, random, Pmw, os, copy, re, pprint, tkFileDialog |
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Tk = Tkinter |
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################################################################################ |
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margin = 40 |
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tick = 1000 # ms |
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zoom = 0.5 |
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radius = 4 |
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pause = 0 |
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increment = 1 |
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callback = None |
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cluster = 0 # dis/en-able partioning code |
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if cluster: |
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from clason import calculate_partition |
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################################################################################ |
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def read_position_data(datafile): |
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global data, map_x0, map_y0, map_x1, map_y1, map_width, map_height, frames |
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file = open( datafile ) |
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data = [] |
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currentTimeDictionary = {} |
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map_name = file.readline(); |
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map_type = file.readline(); |
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map_display_name = file.readline(); |
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map_display_type = file.readline(); |
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map_x0, map_y0, map_width, map_height = map(float, file.readline().split()) |
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map_x1, map_y1 = map_x0 + map_width, map_y0 + map_height |
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map_y0, map_y1 = -map_y1, -map_y0 |
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root.title("%s (%s)" % (map_display_name, map_display_type)) |
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l = file.readline() |
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while l != "\n" and l != "\r\n": |
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l = l.strip("\r\n") |
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team, type, block, name, x, y, z, desc = l.split(' ', 7) |
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team, x, y, z = int(team), float(x), float(y), float(z) |
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if type in ('SpawnSphere', 'InteriorInstance', 'AIObjective'): |
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pass |
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else: |
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if type == 'WayPoint': |
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map_item.append([x, -y, z, team, desc]) |
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elif (type, block[:9]) == ('StaticShape', 'Generator'): |
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map_item.append([x, -y, z, team, 'G']) |
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elif (type, block) == ('StaticShape', 'StationInventory'): |
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map_item.append([x, -y, z, team, 'I']) |
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elif (type, block) == ('StaticShape', 'StationVehiclePad'): |
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map_item.append([x, -y, z, team, 'V']) |
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elif type == 'Turret': |
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map_item.append([x, -y, z, team, 'T']) |
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elif (type, block[:6]) == ('StaticShape', 'Sensor'): |
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map_item.append([x, -y, z, team, 'S']) |
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l = file.readline() |
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carrier = [] |
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l = file.readline() |
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while l != '': |
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if l == "\n" or l == "\r\n": |
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data.append( currentTimeDictionary ) |
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currentTimeDictionary = {} |
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carrier = [] |
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else: |
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m = l.strip().split(' ', 5) # the file format is: "playerid team x y z name" |
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playerID = m.pop(0) |
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if playerID == 'flag': |
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if len(m) == 2: |
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# the flag is being carried |
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carrier.append(m[1]) |
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else: |
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m.append('flag') |
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playerID += m[0] |
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if len(m) == 5 and m[1] != '': |
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team = int(m[0]) |
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x = float(m[1]) |
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y = -float(m[2]) |
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z = float(m[3]) |
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name = m[4] |
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currentTimeDictionary[playerID] = x, y, z, team, name, playerID in carrier |
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l = file.readline() |
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frames = len(data) |
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print frames, "frames" |
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################################################################################ |
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def move_to(time): |
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global actor, data |
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actor1 = {} |
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nowData = data[time] |
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for clientID in nowData.keys(): |
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x, y, z, team, name, flag = nowData[clientID] |
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x = (x - map_x0) * zoom |
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y = (y - map_y0) * zoom |
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colour = ('black', 'green', 'red')[team] |
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if flag: |
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colour, bcolour = 'black', colour |
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rad = radius * 2 |
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else: |
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bcolour = 'black' |
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rad = radius |
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if actor.has_key( clientID ): |
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dot, label = actor[clientID] |
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del actor[clientID] |
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canvas.coords(dot, x - rad, y - rad, x + rad, y + rad) |
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canvas.coords(label, x, y) |
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canvas.itemconfigure(dot, fill=colour, outline=bcolour) |
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else: |
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if team == 1: |
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dot = canvas.create_oval(x - rad, y - rad, |
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x + rad, y + rad, fill=colour, outline=bcolour) |
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else: |
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dot = canvas.create_rectangle(x - rad, y - rad, |
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x + rad, y + rad, fill=colour, outline=bcolour) |
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label = canvas.create_text(x, y, text=name) |
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actor1[clientID] = (dot, label) |
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# any dot left is dead or has left the game, so remove it |
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for dot, label in actor.values(): |
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canvas.delete(dot) |
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canvas.delete(label) |
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actor = actor1 |
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if cluster: |
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show_partition( calculate_partition( data, time, data[time].keys() ) ) |
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status_bar.configure(text='%i / %i, zoom %.2f' % (time+1, frames, zoom)) |
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def move(): |
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global time, pause, increment, callback, current_partition, current_partition_cost, SWITCH_MULTIPLIER |
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callback = None |
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if increment > 0 and time == frames - 1: |
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return |
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elif increment < 0 and time == 0: |
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return |
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time += increment |
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move_to(time) |
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callback = root.after(int(tick), move) |
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def show_partition( partition ): |
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global rectangle |
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for rect in rectangle: |
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canvas.delete(rect) |
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rectangle = [] |
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for set in partition: |
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x0, y0, x1, y1 = 1e10, 1e10, -1e10, -1e10 |
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for player in set: |
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x0 = min((x0, data[time][player][0])) |
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y0 = min((y0, data[time][player][1])) |
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x1 = max((x1, data[time][player][0])) |
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y1 = max((y1, data[time][player][1])) |
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rectangle.append(canvas.create_rectangle((x0 - map_x0) * zoom, (y0 - map_y0) * zoom, |
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(x1 - map_x0) * zoom, (y1 - map_y0) * zoom)) |
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################################################################################ |
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def zoom_in(event): |
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global zoom |
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zoom = zoom * 1.2 |
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update_zoom() |
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def zoom_out(event): |
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global zoom |
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zoom = zoom / 1.2 |
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update_zoom() |
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def update_zoom(): |
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canvas.coords(bg_rect, 0, 0, map_width * zoom, map_height * zoom) |
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for item in map_item: |
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x, y, z, team, name, label = item |
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x = (x - map_x0) * zoom |
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y = (y - map_y0) * zoom |
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canvas.coords(label, x, y) |
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canvas.resizescrollregion() |
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move_to(time) |
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def unpause(): |
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global pause |
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if pause == 0: |
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return |
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pause = 0 |
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move() |
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def setpause(): |
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global pause, callback |
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if pause == 1: |
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return |
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pause = 1 |
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if callback is not None: |
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root.after_cancel(callback) |
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callback = None |
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def button_handler(event): |
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global pause, increment, time, tick, partition_index |
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if event == '|<': |
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setpause() |
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time = 0 |
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move_to(time) |
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increment = 1 |
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tick = 1000 |
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elif event == '<': |
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unpause() |
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if increment == 1: |
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increment = -1 |
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tick = 1000 |
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else: |
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tick = tick * 0.8 |
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elif event == '||<': |
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setpause() |
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if time > 0: |
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time -= 1 |
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move_to(time) |
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elif event == '||': |
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if pause: |
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unpause() |
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else: |
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setpause() |
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elif event == '>||': |
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setpause() |
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if time < frames - 1: |
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time += 1 |
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move_to(time) |
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elif event == '>': |
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unpause() |
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if increment == -1: |
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increment = 1 |
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tick = 1000 |
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else: |
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tick = tick * 0.8 |
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elif event == '>|': |
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setpause() |
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time = frames - 1 |
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move_to(time) |
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increment = -1 |
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tick = 1000 |
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elif event == 'partition': |
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show_partition( calculate_partition(data, time, data[time].keys()) ) |
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############################################################################### |
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root = Tk.Tk() |
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root.withdraw() |
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Pmw.initialise() |
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actor = {} |
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map_item = [] |
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rectangle = [] |
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time = 0 |
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datafile = tkFileDialog.askopenfilename() |
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read_position_data(datafile) |
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toolbar = Tk.Frame(root) |
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button = {} |
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event_list = ['|<', '<', '||<', '||', '>||', '>', '>|'] |
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if cluster: |
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event_list += ['partition'] |
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for event in event_list: |
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button[event] = Tk.Button(toolbar, text=event, command=lambda x=event: button_handler(x)) |
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button[event].pack(side=Tk.LEFT, anchor=Tk.W) |
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status_bar = Tk.Label(toolbar, text='') |
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status_bar.pack(side=Tk.LEFT, anchor=Tk.W) |
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toolbar.pack(side=Tk.TOP, anchor=Tk.W) |
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canvas = Pmw.ScrolledCanvas(root, |
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hull_width=5000, |
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hull_height=5000, |
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usehullsize=1, |
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canvasmargin=margin) |
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bg_rect = canvas.create_rectangle(0, 0, map_width * zoom, map_height * zoom, |
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outline='black', fill='white') |
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for item in map_item: |
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x, y, z, team, name = item |
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x = (x - map_x0) * zoom |
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y = (y - map_y0) * zoom |
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colour = ('black', 'darkgreen', 'red')[team] |
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label = canvas.create_text(x, y, text=name, fill=colour) |
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item.append(label) |
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canvas.pack(side=Tk.TOP) |
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canvas.resizescrollregion() |
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Tk.Widget.bind(canvas.component('canvas'), '<Button-1>', zoom_in) |
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Tk.Widget.bind(canvas.component('canvas'), '<Button-3>', zoom_out) |
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move() |
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w, h = root.winfo_screenwidth(), root.winfo_screenheight() |
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root.geometry('=%ix%i+%i+%i' % (w * 0.8, h * 0.8, w * 0.1, h * 0.1)) |
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root.wm_deiconify() |
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root.mainloop() |
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