1 |
REM > <HeeHeeHee$Dir>.GameLib |
2 |
|
3 |
DEF PROCAmnesia_Init(Size%) |
4 |
LOCAL Block% |
5 |
DIM Block% Size% |
6 |
SYS"Amnesia_Init", Block%, Size%, 0 |
7 |
ENDPROC |
8 |
|
9 |
REM ˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜ |
10 |
|
11 |
DEF PROCAmnesia_ClaimTable(Table%, Flags%, Objects%, Size%) |
12 |
SYS"Amnesia_ClaimTable", Table%, Flags%,, Objects%, Size% |
13 |
ENDPROC |
14 |
|
15 |
REM ˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜ |
16 |
|
17 |
DEF PROCAmnesia_SetGravity(X_Gravity%, Y_Gravity%) |
18 |
SYS"Amnesia_SetGravity", X_Gravity%, Y_Gravity% |
19 |
ENDPROC |
20 |
|
21 |
REM ˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜ |
22 |
|
23 |
DEF PROCAmnesia_SetWindow(Window%, MinX%, MinY%, MaxX%, MaxY%) |
24 |
SYS"Amnesia_SetWindow", Window%, MinX%, MinY%, MaxX%, MaxY% |
25 |
ENDPROC |
26 |
|
27 |
REM ˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜ |
28 |
|
29 |
DEF PROCAmnesia_SetPlotOffset(X_Offset%, Y_Offset%) |
30 |
SYS"Amnesia_SetPlotOffset", X_Offset%, Y_Offset% |
31 |
ENDPROC |
32 |
|
33 |
REM ˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜ |
34 |
|
35 |
DEF PROCAmnesia_MakeObject(Table%, Sprite%, Flags%, X%, Y%) |
36 |
IF FNAmnesia_MakeObject(Table%, Sprite%, Flags%, X%, Y%) |
37 |
ENDPROC |
38 |
|
39 |
DEF FNAmnesia_MakeObject(Table%, Sprite%, Flags%, X%, Y%) |
40 |
LOCAL Object% |
41 |
|
42 |
SYS"Amnesia_MakeObject", Table%, Sprite%, Flags%, X%, Y% TO , Object% |
43 |
IF Object% = 0 THEN ERROR 1, "Could not create object in table " + STR$Table% |
44 |
=Object% |
45 |
|
46 |
REM ˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜ |
47 |
|
48 |
DEF PROCFastSpr_Load(FSP%, Name$) |
49 |
LOCAL Addr% |
50 |
SYS"FastSpr_GetPointer", FSP% TO Addr% |
51 |
SYS"Amnesia_LoadFile", Addr%, Name$, 0 |
52 |
ENDPROC |
53 |
|
54 |
REM ˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜ |
55 |
|
56 |
DEF PROCFastSpr_SetClipWindow(MinX%, MinY%, MaxX%, MaxY%) |
57 |
SYS"FastSpr_SetClipWindow", MinX%, MinY%, MaxX%, MaxY% |
58 |
ENDPROC |
59 |
|
60 |
REM ˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜ |
61 |
|
62 |
DEF PROCFastSpr_SetBackdrop(Colour%) |
63 |
SYS"FastSpr_SetBackdrop", Colour% |
64 |
ENDPROC |
65 |
|
66 |
REM ˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜ |
67 |
|
68 |
DEF PROCFastSpr_Plot(Sprite%, X%, Y%) |
69 |
SYS"FastSpr_Plot", Sprite%, X%, Y% |
70 |
ENDPROC |
71 |
|
72 |
REM ˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜ |
73 |
|
74 |
DEF PROCFastSpr_Bank(Bank%) |
75 |
SYS"FastSpr_ScreenBank", Bank% - 1 |
76 |
ENDPROC |
77 |
|
78 |
REM ˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜ |
79 |
|
80 |
DEF PROCGameLib_Show(Pale%, Text$) |
81 |
LOCAL Colo%, Hand% |
82 |
SYS"FastSpr_SetClipWindow", 0, 0, 320, 256 |
83 |
SYS"OS_Byte", 113, 2 |
84 |
SYS"OS_Byte", 112, 1 |
85 |
SYS"ColourTrans_ReturnColourNumber", Pale% TO Colo% |
86 |
SYS"FastSpr_SetBackdrop", Colo% |
87 |
SYS"FastSpr_ScreenBank", 0 |
88 |
SYS"FastSpr_ClearWindow" |
89 |
SYS"Font_FindFont",, "Homerton.Bold", 32 * 16, 32 * 16 TO Hand% |
90 |
SYS"ColourTrans_SetFontColours",, Pale%, &FFFFFF00, 14 |
91 |
B%!00 = 0 |
92 |
B%!04 = 0 |
93 |
B%!08 = 0 |
94 |
B%!12 = 0 |
95 |
B%!16 = -1 |
96 |
SYS"Font_ScanString",, Text$, %1000000001000100000, -1, -1, B% |
97 |
SYS"Font_Paint",, Text$, %1000000000, 640 * 400 - (B%!28 - B%!20) / 2, 512 * 400 - (B%!32 - B%!24) / 2 |
98 |
SYS"Font_LoseFont", Hand% |
99 |
SYS"OS_Byte", 113, 1 |
100 |
Pale_Global% = Pale% |
101 |
Fade_Pale% = (Pale% >> 8) AND &00FFFFFF |
102 |
Row% = 0 |
103 |
ENDPROC |
104 |
|
105 |
REM ˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜ |
106 |
|
107 |
DEF PROCGameLib_Text(Text$) |
108 |
SYS"Font_FindFont",, "Homerton.Bold", 32 * 16, 32 * 16 TO Hand% |
109 |
SYS"ColourTrans_SetFontColours",, Pale_Global%, &FFFFFF00, 14 |
110 |
SYS"Font_Paint",, Text$, %1000000000, 100 * 400, (900 - (Row% * 100)) * 400 |
111 |
SYS"Font_LoseFont", Hand% |
112 |
Row% += 1 |
113 |
ENDPROC |
114 |
|
115 |
REM ˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜ |
116 |
|
117 |
DEF PROCGameLib_Fade |
118 |
LOCAL Colo% |
119 |
Numb% = Fade_Pale% |
120 |
REPEAT |
121 |
BB% = Numb% AND &FF0000 |
122 |
GG% = Numb% AND &00FF00 |
123 |
RR% = Numb% AND &0000FF |
124 |
IF BB% > 0 THEN BB% -= &020000: IF BB% < 0 THEN BB% = 0 |
125 |
IF GG% > 0 THEN GG% -= &000200: IF GG% < 0 THEN GG% = 0 |
126 |
IF RR% > 0 THEN RR% -= &000002: IF RR% < 0 THEN RR% = 0 |
127 |
Numb% = BB% + GG% + RR% |
128 |
SYS"ColourTrans_ReturnColourNumber", Numb% << 8 TO Colo% |
129 |
SYS"FastSpr_SetBackdrop", Colo% |
130 |
SYS"FastSpr_ClearWindow" |
131 |
UNTIL Numb% = 0 |
132 |
ENDPROC |
133 |
|
134 |
REM ˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜ |
135 |
|
136 |
DEF PROCGameLib_Error |
137 |
ON ERROR ON ERROR OFF: REPORT: PRINT ERL: END |
138 |
|
139 |
SYS"Wimp_Initialise", 200, &4B534154, "Throwback" |
140 |
SYS"XOS_SWINumberFromString",, "DDEUtils_ThrowbackStart" TO ;PFlg% |
141 |
IF (PFlg% AND 1) = 0 THEN |
142 |
T$ = "<HeeHeeHee$Dir>.!RunImage" |
143 |
T% = INSTR(REPORT$, "in """) |
144 |
IF T% THEN T$ = MID$(REPORT$, T% + 4, LEN(REPORT$) - T% - 4) |
145 |
SYS"DDEUtils_ThrowbackStart" |
146 |
SYS"DDEUtils_ThrowbackSend", 0,, T$ |
147 |
SYS"DDEUtils_ThrowbackSend", 1,, T$, ERL, 1, REPORT$+" (Code &"+STR$~ERR+")" |
148 |
SYS"DDEUtils_ThrowbackEnd" |
149 |
ENDIF |
150 |
|
151 |
ERROR 0, REPORT$ + " (" + STR$ERL + ")" |
152 |
END |