Enemies ~~~~~~~ Syntax of Enemies file: One line per enemy, specified as E in Data file number of moves, move 0 x velocity, move 0 y velocity, move 0 duration, etc (velocities in pixels/frame) Enemy objects: +32 number of moves +36 current move +40 move 0 x velocity +44 move 0 y velocity +48 move 0 timer +52 etc